Collision Checker
tv_object_export.h
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1 #pragma once
2 #include <s11n.net/s11n/s11nlite.hpp> // s11nlite framework
6 
7 namespace collision {
8 namespace serialize {
9 
11  public:
16 
17  virtual bool operator()(s11nlite::node_type &dest) const;
18  virtual bool operator()(const s11nlite::node_type &src);
19 
20  protected:
21  std::vector<ICollisionObjectExport_s11 *> m_children;
23 };
24 } // namespace serialize
25 
26 } // namespace collision
TimeVariantCollisionObject can contain a different CollisionObject or ShapeGroup at each time step...
std::vector< ICollisionObjectExport_s11 * > m_children
virtual bool operator()(s11nlite::node_type &dest) const
TimeVariantCollisionObjectExportStruct m_fields
int serialize(const test::BroadphaseFailureCCObj &bf_object, std::ostream &output_stream, const char *format=SERIALIZER_DEFAULT_FORMAT)
Base class for CollisionObjects and some of their groups.