Collision Checker
collision_object_export_s11.h
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1 #pragma once
2 #include <s11n.net/s11n/s11nlite.hpp>
4 
5 namespace collision {
6 class CollisionObject;
7 namespace serialize {
9  public:
11  virtual bool operator()(s11nlite::node_type &dest) const { return true; }
12  virtual bool operator()(const s11nlite::node_type &src) { return true; }
13 
14  virtual ~ICollisionObjectExport_s11(void){};
15 };
16 } // namespace serialize
17 
18 } // namespace collision
virtual bool operator()(s11nlite::node_type &dest) const
int serialize(const test::BroadphaseFailureCCObj &bf_object, std::ostream &output_stream, const char *format=SERIALIZER_DEFAULT_FORMAT)
virtual bool operator()(const s11nlite::node_type &src)