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Collision Checker
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#include <assert.h>#include <math.h>#include <Eigen/Dense>#include <algorithm>#include <array>#include <iostream>#include "collision/narrowphase/point.h"#include "collision/narrowphase/rectangle_aabb.h"#include "collision/narrowphase/rectangle_obb.h"#include "collision/narrowphase/shape.h"#include "collision/narrowphase/sphere.h"#include "collision/narrowphase/triangle.h"#include "collision/shape_group.h"#include "collision/time_variant_collision_object.h"Go to the source code of this file.
Namespaces | |
| collision | |
| collision::solvers | |
| collision::solvers::solverPrimitive | |
| collision::solvers::solverPrimitive::primitive_queries | |
Macros | |
| #define | COL_EPSILON (1e-05) |
Functions | |
| bool | collision::solvers::solverPrimitive::primitive_queries::collisionDetection (const Point &point_first, const Point &point_second) |
| bool | collision::solvers::solverPrimitive::primitive_queries::collisionDetection (const Point &point, const RectangleAABB &aabb) |
| bool | collision::solvers::solverPrimitive::primitive_queries::collisionDetection (const Point &point, const Sphere &sphere) |
| bool | collision::solvers::solverPrimitive::primitive_queries::collisionDetection (const RectangleAABB &aabb_first, const RectangleAABB &aabb_second) |
| bool | collision::solvers::solverPrimitive::primitive_queries::collisionDetection (const RectangleAABB &aabb, const RectangleOBB &obb) |
| bool | collision::solvers::solverPrimitive::primitive_queries::collisionDetection (const RectangleOBB &obb_first, const RectangleOBB &obb_second) |
| #define COL_EPSILON (1e-05) |
Definition at line 27 of file primitive_collision_queries.h.