2 #include <fcl/narrowphase/distance.h> 24 fcl::DistanceRequest<FCL_PRECISION>
request;
26 fcl::DistanceResult<FCL_PRECISION>
result;
fcl::DistanceResult< FCL_PRECISION > result
double penetrationDepth(fcl::AABBd boxA, fcl::AABBd boxB)
fcl::DistanceRequest< FCL_PRECISION > request
bool toleranceDistanceFunction(fcl::CollisionObject< FCL_PRECISION > *o1, fcl::CollisionObject< FCL_PRECISION > *o2, void *cdata_, FCL_PRECISION &dist)
FCL_PRECISION get_max_distance(void)
bool toleranceBBDistanceFunction(fcl::CollisionObject< FCL_PRECISION > *o1, fcl::CollisionObject< FCL_PRECISION > *o2, void *cdata_, FCL_PRECISION &dist)
bool defaultDistanceFunction(fcl::CollisionObject< FCL_PRECISION > *o1, fcl::CollisionObject< FCL_PRECISION > *o2, void *cdata_, FCL_PRECISION &dist)