|
Collision Checker
|
#include "collision/collision_object_ex.h"#include "collision/solvers/fcl/fcl_collision_object.h"#include "collision/solvers/fcl/fcl_collision_object_group.h"#include "collision/solvers/fcl/fcl_entity_type.h"#include "collision/solvers/fcl/solver_entity_fcl.h"Go to the source code of this file.
Namespaces | |
| collision | |
| collision::solvers | |
| collision::solvers::solverFCL | |
Functions | |
| FCL_COLLISION_ENTITY_TYPE | collision::solvers::solverFCL::get_object_fcl_entity_type (const CollisionObject *obj2) |
| const FCLCollisionObjectGroup * | collision::solvers::solverFCL::get_fcl_object_group_ptr (const CollisionObject *obj) |
| const FCLCollisionObject * | collision::solvers::solverFCL::get_fcl_object_ptr (const CollisionObject *obj) |
| FCL_COLLISION_ENTITY_TYPE | collision::solvers::solverFCL::get_object_fcl_entity_type (CollisionObjectConstPtr obj2, SolverEntity_FCL *&req_entity) |
| FCL_COLLISION_ENTITY_TYPE | collision::solvers::solverFCL::get_object_fcl_entity_type (const CollisionObject *obj2, SolverEntity_FCL *&req_entity) |