#include <i_collision_object_export.h>
Definition at line 6 of file i_collision_object_export.h.
◆ ICollisionObjectExport() [1/2]
| collision::serialize::ICollisionObjectExport::ICollisionObjectExport |
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◆ ~ICollisionObjectExport() [1/2]
| virtual collision::serialize::ICollisionObjectExport::~ICollisionObjectExport |
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inlinevirtual |
◆ ICollisionObjectExport() [2/2]
| collision::serialize::ICollisionObjectExport::ICollisionObjectExport |
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inline |
◆ ~ICollisionObjectExport() [2/2]
| virtual collision::serialize::ICollisionObjectExport::~ICollisionObjectExport |
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◆ loadObject() [1/2]
| virtual CollisionObject* collision::serialize::ICollisionObjectExport::loadObject |
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inlinevirtual |
◆ loadObject() [2/2]
| virtual CollisionObject* collision::serialize::ICollisionObjectExport::loadObject |
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inlinevirtual |
The documentation for this class was generated from the following file: