#include <polygon_export.h>
Definition at line 9 of file polygon_export.h.
◆ PolygonExport() [1/2]
| collision::serialize::PolygonExport::PolygonExport |
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inline |
◆ PolygonExport() [2/2]
| collision::serialize::PolygonExport::PolygonExport |
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const Polygon & |
sg | ) |
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◆ ~PolygonExport()
| virtual collision::serialize::PolygonExport::~PolygonExport |
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virtual |
◆ loadObject()
◆ operator()() [1/2]
| virtual bool collision::serialize::PolygonExport::operator() |
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s11nlite::node_type & |
dest | ) |
const |
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virtual |
◆ operator()() [2/2]
| virtual bool collision::serialize::PolygonExport::operator() |
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const s11nlite::node_type & |
src | ) |
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virtual |
◆ m_fields
◆ m_hole_vertices
| std::vector<std::vector<Eigen::Vector2d> > collision::serialize::PolygonExport::m_hole_vertices |
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protected |
◆ m_triangles
◆ m_vertices
| std::vector<Eigen::Vector2d> collision::serialize::PolygonExport::m_vertices |
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protected |
The documentation for this class was generated from the following file: