#include <triangle_sat2d.h>
Definition at line 7 of file triangle_sat2d.h.
◆ Triangle_SAT2D()
| EIGEN_MAKE_ALIGNED_OPERATOR_NEW collision::detail::Triangle_SAT2D::Triangle_SAT2D |
( |
const Triangle & |
tri | ) |
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inline |
◆ normal_vector()
| Eigen::Vector2d collision::detail::Triangle_SAT2D::normal_vector |
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const Eigen::Vector2d & |
v | ) |
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inline |
◆ axes
| Eigen::Matrix<double, 2, 3> collision::detail::Triangle_SAT2D::axes |
◆ bValid
| bool collision::detail::Triangle_SAT2D::bValid |
◆ corner
| Eigen::Matrix<double, 2, 3> collision::detail::Triangle_SAT2D::corner |
◆ opposite_vert
| int collision::detail::Triangle_SAT2D::opposite_vert = {2, 1, 0} |
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static |
◆ origin
| double collision::detail::Triangle_SAT2D::origin[3] |
◆ origin_vert
| int collision::detail::Triangle_SAT2D::origin_vert = {0, 0, 1} |
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static |
The documentation for this class was generated from the following files: