Collision Checker
triangle_export_struct.h
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#pragma once
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namespace
collision
{
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namespace
serialize
{
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struct
TriangleExportStruct
{
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public
:
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double
v1_x
;
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double
v1_y
;
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double
v2_x
;
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double
v2_y
;
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double
v3_x
;
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double
v3_y
;
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};
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}
// namespace serialize
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}
// namespace collision
collision::serialize::TriangleExportStruct::v2_x
double v2_x
Definition:
triangle_export_struct.h:8
collision::serialize::TriangleExportStruct
Definition:
triangle_export_struct.h:4
collision::serialize::TriangleExportStruct::v1_y
double v1_y
Definition:
triangle_export_struct.h:7
collision
Definition:
collision_checker.h:20
collision::serialize::TriangleExportStruct::v3_x
double v3_x
Definition:
triangle_export_struct.h:10
collision::serialize::TriangleExportStruct::v2_y
double v2_y
Definition:
triangle_export_struct.h:9
collision::serialize::TriangleExportStruct::v3_y
double v3_y
Definition:
triangle_export_struct.h:11
collision::serialize::serialize
int serialize(const test::BroadphaseFailureCCObj &bf_object, std::ostream &output_stream, const char *format=SERIALIZER_DEFAULT_FORMAT)
collision::serialize::TriangleExportStruct::v1_x
double v1_x
Definition:
triangle_export_struct.h:6
include
collision
serialize
export_structs
triangle_export_struct.h
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