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| bool | collision::raytrace::rayTracePrimitive (std::vector< collision::CollisionObjectConstPtr > collision_objects, const Eigen::Vector2d &point1, const Eigen::Vector2d &point2, std::vector< LineSegment > &intersect, bool remove_overlaps) |
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| bool | collision::raytrace::rayTracePostprocess (const Eigen::Vector2d &point1, const Eigen::Vector2d &point2, std::vector< Eigen::Vector2d > inters1, std::vector< LineSegment > &intersect, const collision::CollisionObject *obj) |
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| int | collision::raytrace::rayTraceRemoveOverlaps (std::vector< LineSegment > intersect, std::vector< LineSegment > &out_vec, int axis=0) |
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