Collision Checker
collision::Point Member List

This is the complete list of members for collision::Point, including all inherited members.

addParentMap(std::unordered_map< const CollisionObject *, std::list< CollisionObjectConstPtr >> &parent_map) constcollision::CollisionObjectvirtual
addParentMap(std::unordered_map< const CollisionObject *, std::list< CollisionObjectConstPtr >> &parent_map, CollisionObjectConstPtr parent) constcollision::CollisionObjectvirtual
BVCheck(CollisionObjectConstPtr obj2) constcollision::CollisionObjectExvirtual
center() constcollision::Shape
center_collision::Shapeprotected
center_x() constcollision::Shape
center_y() constcollision::Shape
clone() constcollision::Pointvirtual
collide(const CollisionObject &c, const collision::CollisionRequest &req=CollisionRequest()) constcollision::CollisionObjectExvirtual
CollisionObjectEx()collision::CollisionObjectExinline
createFCLCollisionGeometry(void) const overridecollision::Pointvirtual
createFCLCollisionObject(const std::shared_ptr< fcl::CollisionGeometry< FCL_PRECISION >> &) const overridecollision::Pointvirtual
getAABB() constcollision::CollisionObjectExvirtual
getBoostInterface(void) constcollision::CollisionObjectExinlinevirtual
getCollisionObjectClass() const overridecollision::Shapeinlinevirtual
getCollisionObjectType() const overridecollision::Pointinlinevirtual
getContainerInterface(void) constcollision::CollisionObjectExinlinevirtual
getFclInterface() const overridecollision::Shapeinlinevirtual
getSolverEntity(solvers::solverFCL::SolverEntity_FCL *&ptr) constcollision::CollisionObjectExvirtual
getSolverEntity(solvers::solverBoost::SolverEntity_Boost *&ptr) constcollision::CollisionObjectExvirtual
invalidateCollisionEntityCache(void)collision::CollisionObjectExprotected
Point(const Eigen::Vector2d &_center=Eigen::Vector2d(0, 0))collision::Pointinline
Point(const Point &copy)collision::Point
print(std::ostringstream &stream) constcollision::Pointvirtual
radius() constcollision::Shape
radius_collision::Shapeprotected
rayTrace(const Eigen::Vector2d &point1, const Eigen::Vector2d &point2, std::vector< LineSegment > &intersect) constcollision::CollisionObjectinlinevirtual
set_center(const Eigen::Vector2d &_center)collision::Shape
Shape(const Shape &copy)collision::Shape
Shape(const Eigen::Vector2d &_center)collision::Shapeinlineprotected
timeSlice(int time_idx, CollisionObjectConstPtr shared_ptr_this) constcollision::Shapevirtual
toString(std::ostringstream &stream) constcollision::CollisionObjectinlinevirtual
type() constcollision::Pointvirtual
~CollisionObject()collision::CollisionObjectinlinevirtual
~CollisionObjectEx()collision::CollisionObjectExinlinevirtual
~Point()collision::Pointinline
~Shape()collision::Shapevirtual